Monday, 30 April 2018

Week 14 Walk cycles and additional scenes

In this task we had to learn the building-block principles of creating a 'Basic 24 Frame Walk Cycle'.
We where then shown how to strip down this 'Basic 24 Frame Walk Cycle' into 12 Frames, then down to 8 and finally right down to 4, concentrating looking at the timing and how the frames are held in-conjunction to the amount of frames that you use; 'fudging the timing'.

here is an 8 frame walk cycle i made of a little robot during our strip down

 here is my 2D tratitional cell animation created suring a traditional cell animation workshop/demonstration hostd by Ben
here is my final 2D walk cycle
 Here is my 3D pixalation  walk cycle
What went well?
  • the pixalation was fun, and i think it turned out okay
  • the workshop with Ben was a good experience

What could be improved?
  • i wished i had more time to completely animate my character. And to animate it to a better standard.
  • My 2D walk cycle is really rugged and jagged



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